Πέμπτη 1 Μαΐου 2008

DARK ELF SKILLS 76+ +….


SHILLIEN TEMPLAR

76 LVL

ACTIVE SKILLS

FORTITUDE : Increases resistance to Shock/Paralysis attacks significantly. Continuously consumes MP.

PASSIVE SKILLS

DIVINE INSPIRATION 3 : Increases the number of buffs you can receive.

DIVINE INSPIRATION 4: Increases the number of buffs you can receive. EXPERTISE S : You become familiar with S-Grade equipment.

HEALTH:Increases resistance to Poison and Bleed.

WISDOM1 :Increases resistance to Hold, Sleep, and Mental attacks.

77 LVL

ACTIVE SKILLS

SHIELD BUSH:A shield attack that interrupts an enemy's physical attack and causes them to lose their target. An equipped shield is required to use this skill.

VENGEANCE:Instantly increase resistance to P.Def/M.Def debuff attacks. Provokes nearby enemies to target the caster. Immobilized while in effect. A shield has to be equipped to use this skill. Power 7987. Effect 3.

BATTLE FORCE Transfers your strength to a party member. The effect can be canceled if you incur damage.

78 LVL

ACTIVE SKILLS

MAGICAL MIRROR 1: A shield power that has a chance to reflect de-buffs from magic skills back to the attacker. An equipped shield is required to use this skill.

TOUCH OF DEATH 1: Sacrifices HP to cast a dark curse upon an enemy that has a chance to remove multiple buffs and significantly decrease maximum CP for a brief time. Decreases resistance to debuff attacks and the effectiveness of HP regeneration magic. Only usable when HP is 75% or lower.

PASSIVE SKILLS

KNIGHTHOOD: Increases P. Def. when wearing heavy armor. Shield defense is increased

79 LVL

ACTIVE SKILLS

IRON SHIELD:Increases shield defense power with a certain chance when attacked.

SHIELD OF FAITH:Use the Shield of Faith on party members. Maximizes P. Def. and magic resistance for affected party members and absorbs most of the damage they will receive for the duration of the spell.

80 LVL

ACTIVE SKILLS

SYMBOL OF DEFENSE 1: Generates a symbol that maximizes the defense abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.

PASSIVE SKILLS

EXPERTISE S80: You become familiar with S80-Grade equipment

GHOST HUNTER

LVL 76

ACTIVE SKILLS

LETHAL BLOW 1: A potentially deadly attack. An equipped dagger weapon is required to use this skill. Power 5773

PASSIVE SKILLS

DIVINE INSPIRATION 3 Increases the number of buffs you can receive.

DIVINE INSPIRATION 4 Increases the number of buffs you can receive.

EXPERTISE S You become familiar with S-Grade equipment.

WISDOM 1: Increases resistance to Hold, Sleep, and Mental attacks.

LVL 77

ACTIVE SKILLS

BLUFF 1: Tricks the enemy to show its back. Removes the

required to use this skill

BATTLE FORCE: Transfers your strength to a party member. The effect can be canceled if you incur damage

PASSIVE SKILLS

SKILL MASTERY: Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR

LVL 78

ACTIVE SKILLS

FOCUS SKILL MASTERY: Increases skill success rate significantly. MP will be consumed continuously.

FOCUS DEATH 1: Decreases the critical rate and increases the success rate of all Mortal Blow type skills .Effectiveness is dependent upon the direction of attack. An equipped dagger weapon is required to use this skill

FOCUS POWER1: Temporarily changes the damage of critical attack and all Mortal Blow type skills. Effectiveness is dependent upon the direction of attack. An equipped dagger weapon is required to use this skill.

PASSIVE SKILLS

ASSASSINATION: Increases attack strength and the rate of deadly attack while using a dagger.

LVL 79

ACTIVE SKILLS

COUNTERATTACK 1: Temporarily allows you to reflect damage caused by a melee attack skill back to the enemy.

CRITICAL WOUND 1: Increases the critical damage a target receives. An equipped dagger weapon is required to use this skill. Effect 1.

LVL 80

ACTIVE SKILLS

SYMBOL OF THE ASSASSIN 1: Generates a symbol that maximizes your dodging ability and increases the chance of inflicting a deadly attack for those near to you. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.

PASSIVE SKILLS

EXPERTISE S 80: You become familiar with S80-Grade equipment.

SPECTRAL DANCER

76 LVL

PASSIVE SKILLS

DIVINE INSPIRATION 3: Increases the number of buffs you can receive

DIVINE INSPIRATION 4: Increases the number of buffs you can receive

EXPERTISE S: You become familiar with S-Grade equipment

HEALTH 1: Increases resistance to Poison and Bleed

WISDOM 1: Increases resistance to Hold, Sleep, and Mental attacks.

77 LVL

ACTIVE SKILLS

DANCE OF MEDUSA 1: Dances to summon the phantom of Medusa. Paralyzes nearby enemies. Usable when one is equipped with a dual-sword type weapon..

DANCE OF SHADOWS 1: Temporarily decreases speed and gives party members the ability to be unaffected by a monster's preemptive attack. Continuous dancing consumes additional MP. Usable when equipped with a two-blade weapon.

BATTLE FORCE 1: Transfers your strength to a party member. The effect can be canceled if you incur damage.

LVL 78

ACTIVE SKILLS

SIREN'S DANCE 1: Temporarily increases a party member's success rate of inflicting critical damage through attack magic. Continuous dancing consumes additional MP. Usable when equipped with a two-blade weapon.

PASSIVE SKILLS

INNER RHYTHM 1: MP consumption for singing and dancing is decreased.

LVL 79

ACTIVE SKILLS

DANCE OF ALINGMENT 1: Increases 2 characteristic resistances of all party members. An equipped dual sword weapon is required to use this skill.

LVL 80

ACTIVE SKILLS

SYMBOL OF NOISE 1: Generates a symbol that cancels the singing or dancing abilities of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.

PASSIVE SKILLS

EXPERTISE S80: You become familiar with S80-Grade equipment

GHOST SENTINEL

LVL 76

ACTIVE SKILLS

LETHAL SHOT 1: Shoots a potentially deadly arrow. Over-hit possible. Usable when one is equipped with a bow. Power 5132.

PASSIVE SKILLS

DIVINE INSPIRATION 3: Increases the number of buffs you can receive

DIVINE INSPIRATION 4: Increases the number of buffs you can receive

Wisdom 1: Increases resistance to Hold, Sleep and Mental attacks

LVL 77

ACTIVE SKILLS

HAMSTRING SHOT 1: Inflicts damage to an enemy while reducing their Speed. A critical hit is possible. An equipped bow is required to use this skill. Power 1973. Effect 3

BATTLE FORCE 1: Transfers your strength to a party member. The effect can be canceled if you incur damage.

PASSIVE SKILLS

SKILL MASTERY 1: Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.

LVL 78

ACTIVE SKILLS

FOCUS SKILL MASTERY 1: Increases skill success rate significantly. MP will be consumed continuously

EVADE SHOT 1: Inflicts damage to the enemy and instantly increases one's evasion significantly. Usable when one is equipped with a bow. Over-hit possible. Power 2020.

PASSIVE SKILLS

ARCHERY 1: Increases attack strength and maximum attack range while using a bow.

LVL 79

ACTIVE SKILLS

COUNTER CHANCE 1: Greatly decreases your own skill cast speed but there is a chance that you will consume MP when struck. An equipped bow is required to use this skill.

COUNTER MIND 1: When attacked, recovers MP with a certain chance. An equipped bow is required to use this skill.

LVL 80

ACTIVE SKILLS

SYMBOL OF THE SNYPER 1: Generates a symbol that maximizes the archery skill of those nearby. Applies to all targets within the affected area. The effect disappears if you leave the area. Level 2 or higher Battle Force required. Consumes 1 Battle Symbol.

PASSIVE SKILLS

EXPERTISE S 80: You become familiar with S80 Grade equipment

STORM SCREAMER

76 LVL

ACTIVE SKILLS

DARK VORTEX 1: Creates a vortex that connects to the dimension of darkness. While launching a dark magic attack, it absorbs HP, instantly decreases the enemy's resistance to dark attack and decreases MP continuously. Power 111.

PASSIVE SKILLS

DIVINE INSPIRATION 3: Increases the number of buffs you can receive.

DIVINE INSPIRATION 4: Increases the number of buffs you can receive

EXPERTISE S: You become familiar with S-Grade equipment.

HEALTH 1: Increases resistance to Poison and Bleed

WISDOM 1: Increases resistance to Hold, Sleep, and Mental attacks.

77 LVL

ACTIVE SKILLS

WIND VORTEX 1: Creates a vortex that connects to the dimension of wind. While launching a wind attack, it instantly decreases the enemy's resistance to wind attack, Speed, Atk. Spd., and Casting Spd at the same time. Decreases MP continuously. Over-hit is possible. Power 140.

SPELL FORCE 1: Transfers your magical powers to a party member. The effect can be canceled if you incur damage.

PASSIVE SKILLS

SKILL MASTERY 1: Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.

78 LVL

ACTIVE SKILLS

ARCANE POWER 1: Significantly increases M. Atk. power, but at an increased MP cost per skill. HP will be continuously consumed while in effect.

ARCANE CHAOS 1: Instantly decreases an enemy's resistance to buff canceling attacks and resistance to debuff attacks. Increases MP consumption of physical and magic skills. MP is continuously decreased.

PASSIVE SKILLS

ARCANE ROAR: Increases resistance to elemental attacks and increases magic power.

79 LVL

ACTIVE SKILLS

EMPOWERING ECHO 1:Increases mana consumption and increases magic power.

THRONE OF WIND 1: Uses the power of wind to continuously slash a target

WIND VORTEX SLUG: Batters an enemy with the force of their own Wind Vortex. Effective only on targets with an active Wind Vortex spell.

80 LVL

ACTIVE SKILLS

CYCLONE 1: Consecutive strikes inflict a great amount of wind damage. You cannot move while casting the magic, and additional MP is consumed every time the effect is produced. Level 3 or higher Spell Force required. Consumes 1 Magic Symbol.

PASSIVE SKILLS

EXPERTISE S 80: You become familiar with S80-Grade equipment.

SPECTRAL MASTER

76 LVL

PASSIVE SKILLS

DIVINE INSPIRATION3: Increases the number of buffs you can receive.

DIVINE INSPIRATION 4: Increases the number of buffs you can receive.

EXPERTISE S: You become familiar with S-Grade equipment

HEALTH 1: Increases resistance to Poison and Bleed

WISDOM 1: Increases resistance to Hold, Sleep, and Mental attacks.

77 LVL

ACTIVE SKILLS

ASSASSIN SERVOTIR 1: The spirit of an ancient assassin takes possession of the servitor for a certain period of time. Consumes 10 spirit ores

MAGE BANE: Removes buffs that increase M. Atk and Casting Spd. from an enemy.

SPELL FORCE: Transfers your magical powers to a party member. The effect can be canceled if you incur damage

PASSIVE SKILLS

SKILL MASTERY:Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR

78 LVL

ACTIVE SKILLS

ARCANE AGILITY 1: Significantly increases Casting Spd. and decreases skill re-use time at an increased MP consumption per skill. HP will be continuously consumed while in effect

FINAL SERVITOR: The spirit of an ancient hero takes possession of the servitor for a certain period of time. Consumes 20 spirit ores.

PASSIVE SKILLS

SUMMON LORE 1: Increases P. Def. when equipped with Robe/Light Armor and increases Casting Speed. Decreases MP consumption for magic skills.

79 LVL

ACTIVE SKILLS

SUMMON SPECTRAL LORD 1: Summon the servitor Spectral Lord. Crystals to summon - Requires 2 A-grade crystals and consumes 1 at regular intervals for 14 times.

80 LVL

ACTIVE SKILLS

ANTI SUMMONING FIELD 1: Generates a field that sends a servitor to another dimension at regular intervals. Applies to all servitors in the affected area. Level 2 or higher Spell Force required. Consumes 1 Magic Symbol.

PASSIVE SKILLS

EXPERTISE S 80: You become familiar with S80-Grade equipment.

SHILLIEN SAINT

76 LVL

ACTIVE SKILLS

ARCANE PROTECTION 1: Temporarily increases resistance to buff cancel and de-buff attack. Effect 3.

PASSIVE SKILLS

DIVINE INSPIRATION 3: Increases the number of buffs you can receive.

DIVINE INSPIRATION 4: Increases the number of buffs you can receive.

EXPERTISE S : You become familiar with S-Grade equipment

WISDOM 1: Increases resistance to Hold, Sleep, and Mental attacks.

77 LVL

ACTIVE SKILLS

BLOCK SHIELD 1: Removes some buffs that increase P. Def from a targeted enemy. Temporarily decreases P. Def and prevents enemy from receiving the buff that will increase P. Def. again.

SPELL FORCE 1: Transfers your magical powers to a party member. The effect can be canceled if you incur damage.

PASSIVE SKILLS

SKILL MASTERY 1: Masters excellence in skills. Low possibility of being able to re-use skills without delay or doubles the duration. Influenced by STR.

78 LVL

ACTIVE SKILLS

ARCANE WISDOM 1: Significantly increases efficiency of magic and decreases MP consumption of skills. Casting Spd. is decreased and HP will be continuously consumed while in effect.

PROCHECY OF WIND 1: The spirit of an ancient assassin temporarily possesses the user. Consumes 5 spirit ores.

PASSIVE SKILLS

DIVINE LORE 1: MP consumption for magical skills is decreased.

79 LVL

ACTIVE SKILLS

MANA GAIN 1: Temporarily increases effectiveness of targeted recharges.

80 LVL

ACTIVE SKILLS

MASS RECHARGE 1: Greatly regenerates MP of party members. Level 3 or higher Spell Force required. Consumes 1 Magic Symbol.

PASSIVE SKILLS

EXPERTISE S 80: You become familiar with S80-Grade equipment